Syntax: sockets
SOCKETS <name>
SOCKETS reports all of the VISIBLE users connected to the server, including
users in the process of logging in. The two numbers inside brackets are the
channel number and the 'connected' state. The 'connected' states are listed in
merc.h: 0 is CON_PLAYING; non-zero values are various states of logging in.
The optional name argument shows the site of a player, or optional can be used
to IDENTIFY switched gods (i.e. socket orc shows the name of anyone switched
into an orc).
|